FINAL BOSS: FEL GUARDIAN
Root Attack – Casts a dark tinged shadow on the ground which
indicates an impending smash. Attack can either be frontal, sides of at the
back. Move away as much as possible in the dark markings as a slam occurs right
after the mark. Hits hard and can clear buffs and also lowers your damage for a
couple of seconds (30-35s if I remember).
Dark
Suction – Draws all players near him (all over the map) and deals heavy amount
of damage when hit. Blows two (2) times when hit. Run away and avoid getting
into the circle.
Spear Throw + Dash – Turns into target player and Boss steps
backward then throws his spear and then he dashes. Can hit players even if it
is too far from him. Deals death when hit, splash explosion can also cause
massive damage e.g. hit on the sides. Safe place would be the left side as the
boss is holding his spear on his right. Easy to assume target as the boss will
face into the targeted player. Move to sides to avoid getting hit.
Claw Swipe + Spear – left claw swipe then followed by a
right straight spear. Deals huge damage when hit. Tumble to the left side
(boss’ perspective) to avoid getting hit,
also avoids being followed up by the
right straight spear.
Forest Burn Attack – Boss teleports himself to the middle of
the map
and a bar appears in your window.
Boss will cast aerial attack at first so better don’t jump
during this phase. Attack the boss till the Bar (light blue) depletes its armor
indicator to cancel the wipe out skill. Always move around as the boss will
continue to cast Root Attack.
Triple Attack – Most tricky part of
the attacks. Fast casting speed, attacks either Air or Ground. Releases three
(3) consecutive attacks in a random manner e.g. air-ground-air, air-air-air,
ground-ground-ground, ground-air-ground and etc. When hit ones, the next attack
has high percentage of hitting you again. Has high damage and mostly the cause
of death to lag/delay players.
Attack can be read by its motion.
When boss attacks the air, he puts his hand close to the ground like charging
down from below then pushes the force into the air.
Just stay still when he
uses this attack.
When boss attacks the ground, he
raises both of his hands and slams down the ground. Once you see his hands are
raise, immediately jump to avoid getting hit. Use only normal jump, too much
air time can cause delay and might be the reason get hit from the next attack.
Boss attacks at x3 HP
Charge Dash + Ground Hit + Bubble Drop – Additional skill is
added from the normal Dash + Ground hit. It adds a bubble drop with a dark purple
indicator (shown above) when boss HP reaches x3. It casts 2 bubbles after
hitting the ground;
animation would be like twirling his spear above his head
as the bubbles drop from it targeting the purple indicator. Run around the area
as he smashes the ground.
Probable targets are near the boss. Additional attack
is added during x2 HP.
Boss at x2 HP
Charge Dash + Ground Hit + Bubble
Drop + Stomp – this is the additional attack as mentioned above after bubble
drop; boss raises his frontal legs and stomps. AOE is the whole map,
deals very
huge damage.
Attack is easy to read as it chains
its movement to one another making it easy to predict.
Jump when he starts to
raise his legs.
AOE Charge – Boss cast dark vines all over the area. Safe
place would be the area in front of him. Immediately run into the safe zone.
Explosion deals death when hit. After explosion, move into the sides to avoid
getting smashed up in the front as the boss will slam his spear in front of him
after the AOE charge explosion.
Avoid luring the boss into the corner as he might cast this
skill facing the wall, making it unable to hide.
Notes:
Most of my runs, circling around the boss in a
counter-clockwise manner helps a lot in avoiding most of his skills like spear
throw and swipe attacks. Also, never ever stand in the boss’ rear as he can do
tail swipe (which I was unable to put it up) as it cause huge damage. Always
assume that boss can do 1 hit skills (even if they’re not) for a safer
gameplay. Do hit and run tactic and always
watch the boss movement to be able to react quickly when he cast those skills.