Tuesday, April 15, 2014

Guardian Nest 101: FEL GUARDIAN

FINAL BOSS: FEL GUARDIAN



Root Attack – Casts a dark tinged shadow on the ground which indicates an impending smash. Attack can either be frontal, sides of at the back. Move away as much as possible in the dark markings as a slam occurs right after the mark. Hits hard and can clear buffs and also lowers your damage for a couple of seconds (30-35s if I remember).



Dark Suction – Draws all players near him (all over the map) and deals heavy amount of damage when hit. Blows two (2) times when hit. Run away and avoid getting into the circle.




Spear Throw + Dash – Turns into target player and Boss steps backward then throws his spear and then he dashes. Can hit players even if it is too far from him. Deals death when hit, splash explosion can also cause massive damage e.g. hit on the sides. Safe place would be the left side as the boss is holding his spear on his right. Easy to assume target as the boss will face into the targeted player. Move to sides to avoid getting hit.



Claw Swipe + Spear – left claw swipe then followed by a right straight spear. Deals huge damage when hit. Tumble to the left side (boss’ perspective) to avoid getting hit, 
also avoids being followed up by the right straight spear.



Forest Burn Attack – Boss teleports himself to the middle of the map 
and a bar appears in your window.

Boss will cast aerial attack at first so better don’t jump during this phase. Attack the boss till the Bar (light blue) depletes its armor indicator to cancel the wipe out skill. Always move around as the boss will continue to cast Root Attack. 



Triple Attack – Most tricky part of the attacks. Fast casting speed, attacks either Air or Ground. Releases three (3) consecutive attacks in a random manner e.g. air-ground-air, air-air-air, ground-ground-ground, ground-air-ground and etc. When hit ones, the next attack has high percentage of hitting you again. Has high damage and mostly the cause of death to lag/delay players.

Attack can be read by its motion. When boss attacks the air, he puts his hand close to the ground like charging down from below then pushes the force into the air. 
Just stay still when he uses this attack.

When boss attacks the ground, he raises both of his hands and slams down the ground. Once you see his hands are raise, immediately jump to avoid getting hit. Use only normal jump, too much air time can cause delay and might be the reason get hit from the next attack. 



Boss attacks at x3 HP


Charge Dash + Ground Hit + Bubble Drop – Additional skill is added from the normal Dash + Ground hit. It adds a bubble drop with a dark purple indicator (shown above) when boss HP reaches x3. It casts 2 bubbles after hitting the ground; 
animation would be like twirling his spear above his head as the bubbles drop from it targeting the purple indicator. Run around the area as he smashes the ground. 
Probable targets are near the boss. Additional attack is added during x2 HP.


Boss at x2 HP



Charge Dash + Ground Hit + Bubble Drop + Stomp – this is the additional attack as mentioned above after bubble drop; boss raises his frontal legs and stomps. AOE is the whole map,
 deals very huge damage.
Attack is easy to read as it chains its movement to one another making it easy to predict. 
Jump when he starts to raise his legs.


AOE Charge – Boss cast dark vines all over the area. Safe place would be the area in front of him. Immediately run into the safe zone. Explosion deals death when hit. After explosion, move into the sides to avoid getting smashed up in the front as the boss will slam his spear in front of him after the AOE charge explosion.

Avoid luring the boss into the corner as he might cast this skill facing the wall, making it unable to hide.


Notes:

Most of my runs, circling around the boss in a counter-clockwise manner helps a lot in avoiding most of his skills like spear throw and swipe attacks. Also, never ever stand in the boss’ rear as he can do tail swipe (which I was unable to put it up) as it cause huge damage. Always assume that boss can do 1 hit skills (even if they’re not) for a safer gameplay.  Do hit and run tactic and always watch the boss movement to be able to react quickly when he cast those skills.



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